Build

Wheel of Destiny

Paste your tibia.com planner code or build your wheel visually, and see what it gives you.

Open Build → Wheel of Destiny in the rail. The wheel is saved with each hunt, so every hunt remembers the wheel you used.

Paste a planner code

On tibia.com, open the Wheel of Destiny planner, set up your wheel and copy the code or the whole link. Paste either one into the wheel field. JososLab reads it right away and shows:

  • the vocation and the promotion points used,
  • Dedication bonuses (hit points, mana, capacity, mitigation),
  • Conviction perks from the slices you filled completely,
  • Revelation perks and their stage in each domain, plus the Damage & Healing bonus they give.

Build it on the wheel

Click Edit on the wheel to open the visual editor:

  1. Pick your vocation.
  2. Set your promotion points. It starts at your level minus 50, and you can change it.
  3. Click a slice to add points, right-click to remove them. You can also use the −Max, −1, +1, +Max buttons.

Like in the game, you can only fill slices that connect to the center through slices you already filled.

When you're done, Copy gives you a planner code, and Open in tibia.com opens the same wheel in the official planner.

Revelation stages

A domain unlocks its Revelation perk as it gathers points:

Points in the domainStageDamage & Healing
250I+4
500II+9
1000III+20

Gems

Each domain has one gem vessel. JososLab reads the gems in your planner code, and you can set them in the editor:

  • Lesser gem: one basic modifier (resistances, hit points, mana or capacity).
  • Regular gem: two basic modifiers.
  • Greater gem: two basic modifiers plus a supreme modifier (dodge, critical damage, leech, spell bonuses...). Supreme modifiers depend on your vocation.

A gem only works when at least one Vessel Resonance slice of its domain is full (see below). The summary adds up the modifiers of every active gem, the same way the tibia.com planner does.

The Gems section shows each vessel where it sits on the wheel (top left, top right, bottom left, bottom right) in its domain's color: the gem's size, how many resonance slices are filled, and one slot per mod with its grade. The supreme slot has a double ring.

Gems in the editor

In the editor, choose each domain's gem type first: Lesser (1 mod), Regular (2 mods) or Greater (2 mods + a supreme mod). Each slot only lists the mods the game allows there: the first one is a basic resistance, hit points, mana or capacity (alone or with a resistance) or mitigation; the second one is always a resistance; the supreme mod depends on your vocation. If you paid to move a gem to another domain in the game, put it in the domain where it sits now.

Vessel Resonance: a gem only applies as many mods as Vessel Resonance slices you have filled in its domain (up to 3). When they match the gem's size you also get Damage & Healing: +1 for a Lesser gem with 1 resonance, +1 for a Regular with 2, +2 for a Greater with 3. Mods without enough resonance show crossed out.

Mod grades

Every gem mod can be upgraded from Grade I to Grade IV in the game's Fragment Workshop. Grade IV gives 50% more than Grade I (II is ×1.1, III is ×1.2). Pick the grade next to each mod in the editor.

Grades are saved per character and per type of mod, like in the game: upgrading Fire Resistance raises it on every gem that has it. A mod never goes above the grade of the mod before it on the same gem. The tibia.com planner code doesn't store grades, so they live in your JososLab data instead.